Jun Kazama

prologue (Manual)

Jun is an officer of the WWWC, a wildlife protection organization. She is highly spiritual and can sense a mysterious power surroundingKazuya. Besides her duty to arrest Kazuya, who smuggles protected animals, she wants to free Kazuya of his evil power during the tournament.

Version 2

Jun Kazama, an Animal Protection Officer for an environmental protection group (W.W.W.C.), uses Kazama Traditional Martial Arts, a martial form which has been passed down from generation to generation inside the Kazama family.

Brought up within Yakushima Island's abundant nature, Jun was instructed in the secrets of Kazama Aiki-Jujutsu, but unfortunately dwelling in Tokyo for a long period of time has cost her the ability to commune with Mother Nature.

One night, Jun saw her late father's spirit and came to understand paranormal phenomenons.

Jun has joined the tournament determined to arrest Kazuya for smuggling protected animals, and to release him from the mystic forces surrounding him.

Ending Description, "Purity": The screen shows two birds flying over a forest. It then shows a chipmunk nibbling on an acorn in a tree. It soon looks up. A horse is showing looking up as well. A yellow school bus drops Jun off at a forest area (presumably a protected wildlife environment). Jun steps off with the sun beaming in front of her as she breathes in the fresh air while closing her eyes blissfully. Suddenly, four various birds, a gazelle, the horse and chipmunk surround her. A bird lands on her shoulder as the chipmunk crawls up her arm and perches itself on her shoulder as well. She is then shown riding sideways on the horse being accompanied by 3 normal birds along with a huge owl and the chipmunk into the sunset. Jun gets off and walks towards the scenic view of the sunset before her peacefully.

Tekken 3
She has taught and trained Jin her Kazama self-defense fighting style. Years later, Jun sensed the approaching of great evil and told Jin that if anything should happen to her, that he should seek out his grandfather, Heihachi Mishima.

Jun's words proved to be prophetic, and some time after Jin's 15th birthday, Ogre did indeed attack. Jun screamed for Jin to run away, but Jin wished to protect his beloved mother and prepared to fight Ogre in order to save Jun. Ogre, however, was too much of a match for Jin and knocked him unconscious. What happened next is unknown, but by the time Jin woke up, the Kazama house was burnt to the ground and Jun was missing. Jin desperately searched for her, but she was nowhere to be found or seen. Jin assumed that Jun was dead and swore revenge on Ogre.

Tekken 4
Jun makes a cameo appearance as a vision as Jin Kazama is about to finish off Heihachi Mishima. This causes Jin to spare Heihachi's life and flee away while saying, "Be Thankful for Jun Kazama" (風間準に感謝しろ Kazama Jun ni kansha shiro).

Tekken 5
In the Devil Within mode, Jin has heard that Jun may be alive. However, he does not find her anywhere. Instead, Jin confronts his worst nightmare, True Ogre, again.

Tekken 6
Jun is seen and mentioned numerous times during the prologue for the Scenario Campaign Mode for Tekken 6, in which Jin, Kazuya, and Heihachi re-tell the main events of the previous Tekken games. In this prologue, Kazuya Mishima describes how he met Jun. He also describes how he found her fearless and mysterious. Jin Kazama then describes how much he misses his mother and wishes that she were still with him. He then goes on to explain that he defeated Ogre in the honor of Jun.